What is KAMIYAGURA?

※The image is under development.

"KAMIYAGURA" is a PvP competitive trading card game. Enjoy battles using decks crafted from your collected cards.

Game Preparation: "Hero Selection"

※The image is under development.

Choose a favorite hero and build a battle deck. Card colors include Rage (red), Arch (yellow), Eternity (green), Myst (blue), Pathos (purple), and Neutral (white). Card color availability varies by hero, except for the universally usable Neutral (white).

Game Preparation: "Deck Construction"

※The image is under development.

In KAMIYAGURA, you use a "deck" consisting of 30 cards. You may include up to three identical cards per deck. Cards can be acquired through gameplay, pack purchases, or using an initial distribution deck.

Selecting Battle Mode

※The image is under development.

Choose a battle mode from "Ranked Match", "Free Match", "Room Match", or "Solo Play" to begin the battle.

Victory Conditions

※The image is under development.

Victory is achieved when your opponent's life is reduced to zero or they are unable to draw a card due to an empty deck at the start of a turn.

Exchanging Cards

※The image is under development.

Initially, you receive 5 cards in your hand. If unsatisfied, you can exchange any number of them once, ideally swapping out high-cost cards that are less useful early on.

Types of Cards

※The image is under development.

There are three types of cards: "Unit", "Spell", and "KARAKURI". Using them consumes energy equal to the amount indicated in the upper left corner.

Regarding the Battle Zone

※The image is under development.

The battle zone includes five slots known as the "floor" for card placement and one central slot called "Kamiyagura". Players can position "UNIT" and "Karakuri" in the five "floor" slots. "UNIT" can also be moved from the "floor" to "Kamiyagura".

UNIT

※The image is under development.

Cards have information such as "summon cost", "attack power", and "health". Many units also possess skill effects. By consuming energy, you can summon units to the floor, which can then attack the opponent's hero, units, and Karakuri. However, with a few exceptions, units cannot attack on the turn they are summoned.

SPELL

※The image is under development.

By consuming the energy written on the top left of the card, various effects can be activated, and after use, the card is placed in the trash.

What is KARAKURI

※The image is under development.

By consuming the energy written on the top left of the card, you can place it on your floor. However, each player can only have up to two placed at the same time. Various effects can be activated based on specific actions during the opponent's turn. KARAKURI have a health value (commonly "3"), and when it reaches "0", they are destroyed.

How to Use Cards

※The image is under development.

Cards with costs equal to or lower than the "current energy" displayed at the bottom of the screen (those with changed frame colors) can be dragged and dropped from the hand to the floor to use.

How Units Attack

※The image is under development.

To attack, select a "hero", "unit", or "KARAKURI" as your target and drag and drop an attackable unit from your lineup.

Unit vs. Unit Combat

※The image is under development.

By attacking, damage equal to the attack power of your unit is dealt to the health of the opponent's unit. Similarly, damage equal to the opponent's unit's attack power is dealt to your health, and ultimately, units whose health falls to "0" or below are destroyed and placed in the trash.

Moving to KAMIYAGURA

※The image is under development.

Moving your unit to KAMIYAGURA results in "deification", granting various special effects. Defeating a unit in KAMIYAGURA allows the attacking unit to take its place.

Fighting Spirit and KAMIGEKI

※The image is under development.

Ending your opponent's turn with their unit in KAMIYAGURA grants you one "Fighting Spirit". You can earn up to three per battle. Use these spirits to activate "KAMIGEKI", a hero-specific skill.